Agenda
 Post Final Viva review
Discussion
1. Script
- Story creativity using brush,
 - Could make use of brushes ability to draw out objects or creatures to help fight against the BLOCK
 - Find a way to use the brush more than as a sword
 - BLOCK's purpose
 - Motive
 - The way the BLOCK and AVATAR battles in relation to creativity
 - Method of defeat
 - The way the Avatar uses the props could be more related to their actual use in photoshop
 
2. Animatic
- Follow Live Action's Timing / Composition
 - Transitions from world to world using the canvas zoom
 - Use actual Assets and Lighting for 3D Animatic
 - Be careful with the Props' lighting, not to overdo the glow.
 
3. Rigging / Concept Art
- LEE needs an improved facial rig, with more squash and stretchability
 - Cubicle environment is too dark,
 - Consider lighting in environment
 
3.  2D Assets
- 2D assets (pose, expressions) need to be drawn again with more flexible poses
 - keeping the designs more stylised and edgy.
 - "Pear Ciders and Cigarettes"
 
4. Pending tasks
- Character Design sheets, poses expressions
 - Shoebox for virtual world not detailed enough
 - 3D Animatic timing
 - Revise Script
 - Rig Lasso and Glove
 - Improve facial rig for LEE and AVATAR
 
Remarks
Two week holiday for all members
awaiting greenlight result of project
Will split project to work on our individual portfolios