Agenda
Post Final Viva review
Discussion
1. Script
- Story creativity using brush,
- Could make use of brushes ability to draw out objects or creatures to help fight against the BLOCK
- Find a way to use the brush more than as a sword
- BLOCK's purpose
- Motive
- The way the BLOCK and AVATAR battles in relation to creativity
- Method of defeat
- The way the Avatar uses the props could be more related to their actual use in photoshop
2. Animatic
- Follow Live Action's Timing / Composition
- Transitions from world to world using the canvas zoom
- Use actual Assets and Lighting for 3D Animatic
- Be careful with the Props' lighting, not to overdo the glow.
3. Rigging / Concept Art
- LEE needs an improved facial rig, with more squash and stretchability
- Cubicle environment is too dark,
- Consider lighting in environment
3. 2D Assets
- 2D assets (pose, expressions) need to be drawn again with more flexible poses
- keeping the designs more stylised and edgy.
- "Pear Ciders and Cigarettes"
4. Pending tasks
- Character Design sheets, poses expressions
- Shoebox for virtual world not detailed enough
- 3D Animatic timing
- Revise Script
- Rig Lasso and Glove
- Improve facial rig for LEE and AVATAR
Remarks
Two week holiday for all members
awaiting greenlight result of project
Will split project to work on our individual portfolios