Monday, 22 August 2016

Week 19 - Production Meeting Minutes

Agenda

 Post Final Viva review

Discussion
1. Script
  • Story creativity using brush,
    • Could make use of brushes ability to draw out objects or creatures to help fight against the BLOCK
    • Find a way to use the brush more than as a sword
  • BLOCK's purpose
    • Motive
    • The way the BLOCK and AVATAR battles in relation to creativity
    • Method of defeat
  •  The way the Avatar uses the props could be more related to their actual use in photoshop
2. Animatic
  • Follow Live Action's Timing /  Composition
    • Transitions from world to world using the canvas zoom
  • Use actual Assets and Lighting for 3D Animatic
  • Be careful with the Props' lighting, not to overdo the glow.
3. Rigging / Concept Art
  • LEE needs an improved facial rig, with more squash and stretchability
  • Cubicle environment is too dark,
    • Consider lighting in environment 
3.  2D Assets
  • 2D assets (pose, expressions) need to be drawn again with more flexible poses
    • keeping the designs more stylised and edgy.
      • "Pear Ciders and Cigarettes"
4. Pending tasks
  • Character Design sheets, poses expressions
  • Shoebox for virtual world not detailed enough
  • 3D Animatic timing
  • Revise Script
  • Rig Lasso and Glove
  • Improve facial rig for LEE and AVATAR
Remarks
Two week holiday for all members
awaiting greenlight result of project
Will split project to work on our individual portfolios