Monday, 1 August 2016

Week 16 - Production Meeting Minutes

Agenda

Continuation from last week - preparation for animatic, and fixing Character Rigs, pitch bible presentation.

Discussion
1. 3AP Assignment 2
  • 3AP documents almost completed for Assignment 2
  • Currently updating our group's task list, in final stages
  • Still need to touch up organisation and WBS charts
2. Props/Env/Characters progress
  • Avatar body mesh complete, ready for rigging and UV unwrapping.
  • Lee's rigging 90% done, to be submitted for 3CR ASG2, which will ensure it is done and ready for use by Wednesday.
  • Lasso and Glove rigging still need to be done, and will be focused on by Bervyn.
3. Goal: Start the new animatic soon
  • Finished first version of camera blocking last Friday, however still needs to be reviewed and tweaked after we put in our characters and props
  • Aim to have characters and props rigged and ready for animatic by Friday
  • Work on the pitch bible to establish the scale and size of all the assets, to allow our animatic to proceed this week
  • Blocking for the new clock prop is completed
  • Virtual world interior is adequately complete for animatic to proceed
  • Animatic new 3D version aimed to be complete by the following Wednesday
2. Eye rigging in progress
  • We have fixed the Artblock's Eye rigs, and they are ready to be put in the animatic.
  • We still need to implement the solutions that we have tried to come up with into Avatar's eye rig, namely using controllers to animate the UVs, and using conventional 
Remarks
Advanced 3D animation ASG 2 due for Bervyn this Friday
New Assignment, 3EM next interior modelling due