Showing posts with label Research. Show all posts
Showing posts with label Research. Show all posts

Wednesday, 10 August 2016

Week 17 - Production Meeting Minutes

Agenda

Preparation for Final Viva

Discussion
1. 3AP Assignment 2
  • Organisation chart complete, still needs polish and finishing touches
  • Task list is completed
  • WBS has been completed with feedback from Phil
2. Pitch Bible Progress
  • Pitch Bible content to be discussed and completed on Saturday, as we still have not defined our clear goals and content to be presented
  • Avatar body mesh has yet to be completely rigged and is currently in the process of getting it's texturing fixed
  • Lee body not fully rigged yet, but will need to be for 3CR submission. However Lee will most likely not be fully sculpted and textured for final pitch.
  • Lasso and Glove rigging will be abandoned, as we decided it's not necessary for our final pitch.
  • Design pack content is currently still being worked on, we will use the 3D models from our final environments as proxies to complete the necessary drawings
  • Prop drawings from the Virtual Environment still need to be coloured, office environment prop
  • Poster currently being drafted up by Bervyn
3. Animatic Progress
  • Eventually decided to create a 2D animatic using 3D proxies in the background instead of a full 3D animatic
  • Virtual world interior is partially textured UV unwrapped, to be finished in time for 3EM deadline of 
  • Office interior environment is completed, ready for presentation but not the final film.
  • Rough layouts for the 2D animatic have been 
3. Proof of Concept Shot 
  • Currently done in parallel by Bervyn, currently struggling to complete because of difficulties with weight painting and delay in texturing
  • The environment texturing is also being completed in parallel
  • Planning to simplify the shot, and have only 4 passses : Beauty, toon shader, AO, and Zdepth.
    Remarks
    3EM, PED and 3CR due this week
    Bervyn and Xin Jie have Scholarships Award Ceremony this Friday, 12.30 until 4.30


    Thursday, 9 June 2016

    Week 8 - Production Meeting

    Member on Holiday - Zhi Fang from 13th to the 16th


    Tasks Accomplished
    Inspiration and animation reel compiled
    Confirmed revised environmental design
    Updated script to reflect changes
    Blocking completed for Avatar and Realistic Lee

    To-do
    - Integrate Shotgun into scheduling process (Zhi Fang)

    - Live action animatic (All members)
    Create shot list for revised animatic
    Storyboard revisions with new character and new environment designs

    - Inspiration reel for animated effects (Bervyn)

    - Characters Design (Zhi Fang)
    Artblock final design, with modified jaws and arms

    - Prop Design (Bervyn)
    Hand tool needs to be confirmed, simpler design

    - Environmental (Xin Jie)


    Continue to finish sketches, environmental props for virtual world
    Confirmed design to be finalised in sketches

    - 3D modelling
    Zhi Fang - Character model for Avatar (Revised version)
    Xin Jie - Character model for Lee (Realistic version)

    Thursday, 2 June 2016

    Week 7 - Production Meeting

    Tasks Accomplished
    Completed updated character design
    Created Lasso and Brush in Maya
    Revised environment sketches done
    Slight changes to the script  

    To-do
    - Script and story  
    More clarity in showing that he is an artist at work. 
    Ending feels a little cheapDo the actions of the art block clearly show it's intentions, and convey our message clearly? 

    - Research
    Compile reference pictures for particle effects and environmental effects into a reference reel

    -Shot List is needed for live action video 

    - Characters Design
    Artblock (doesn't necessarily fit in with the environment and theme)
    Colour tests with the environment

    - Prop Design
    Hand tool needs to be confirmed, simpler design

    - Environmental 
    Continue to create more sketches  



    Thursday, 26 May 2016

    Week 6 - Production Meeting

    Tasks Accomplished
    Passed the first milestone
    Completed first draft of animatic
    Prop Designs completed
     Cubicle confirmed 
     
     
    To-do
    - Script and story 
     More clarity in showing that he is an artist at work. 
    Change how the hand tool functions and works, make all tools consistently "futuristic" or "primitive"
    Do the actions of the art block clearly show it's intentions, and convey our message clearly? 


    - Characters Design
    Revise character designs for Avatar (looks too similar to Lee in real life)
    Aftblock (doesn't necessarily fit in with the environment and theme)


    - Prop Design
    Hand tool and the brush tool are out of place, seem to function wildly differently
    Virtual world props should also emphasize the setting.


    - Environmental sketches                        
    Current world too abstract, need elements that help with lighting (pockets of light) 
    Looks either more like photoshop (more windows, dialog boxes), or more imaginative (more fantastical, striking elements)

    Wednesday, 30 March 2016

    Pre-Concept Week 5: Characters/Env/Story beats

    Tasks Accomplished 
    - Completed references for all story ideas except for deadline 
    - All story beats are completed 
    - Characters for Deadline and Dance Partner are complete 
    - Environments for story ideas are in progress

    Wednesday, 9 March 2016

    Pre-Concept Week 2: Story Beats

    To-do
    - Number of storybeats in each act
    - Analysis of each character's intentions 

    To-do
    - Visual development – 1 ref page
    - Style boards and mood boards-
    - Sketches of character design
    - Visual concepts and designs

    - Confirmation of the 3 ideas and 3 backup

    - Slides for presentation: 3 ideas
    - Present and justify the three

    - Research: high concepts- logline premise, genre
    -Analysis & Justification of why this certain idea is the strongest

    DRAWINGS RESEARCH
    Week 4 - confirmation of ideas

    Week 6 - confirmation of ideas
    Slides together week 7


    Presentation on 30/31 March